With Patch 2.5.2, Diablo 4 finally delivers two features the community has been waiting on for a long time: the Tower and official leaderboards. While both systems arrive about a... moreWith Patch 2.5.2, Diablo 4 finally delivers two features the community has been waiting on for a long time: the Tower and official leaderboards. While both systems arrive about a month into Season 11-later than many hoped-they immediately reshape the endgame for high-level players who thrive on pushing limits, optimizing builds Diablo IV gold, and competing for rankings.
After hundreds of hours of preparation and testing across multiple classes and builds, the early verdict is clear: the Tower is more engaging than the Pit, but it's also rough, bare-bones, and clearly just the first step in a much larger system Blizzard intends to evolve over future seasons.
What Is the Tower?
At its core, the Tower functions as a sister system to the Pit. It uses similar tier-based scaling, but changes several key rules that dramatically alter how runs feel.
Instead of being a simple "clear fast and kill the boss" experience, the Tower layers in constant pressure:
Before the league even launched POE currency, Festering Resentment was already raising eyebrows. The poison-focused dagger introduced a rare and powerful interaction: triggered... moreBefore the league even launched POE currency, Festering Resentment was already raising eyebrows. The poison-focused dagger introduced a rare and powerful interaction: triggered spells always poison, while also granting spell block and scaling poison damage directly from spell hits. On paper, it looked tailor-made for Cast When Stunned setups-and most early theorycrafting naturally gravitated toward Gladiator thanks to its block synergies.
But one player took the idea further.
Instead of playing Gladiator directly, this version uses Champion as the base class, stealing Gladiator's lucky block via Forbidden Flesh and Flame, and layering in some of the most creative damage scaling tech we've seen this league. The result? A build that obliterates Simulacrum Wave 15 bosses in under a minute and outputs absurd poison DPS with surprisingly elegant mechanics.
Let's break down why this setup works-and why it's far smarter than it looks at first glance.