News Home » Browse News » MMOexp Fut 25 Coins:penalty shootouts

MMOexp Fut 25 Coins:penalty shootouts

FUT 25 - Rush Mode Guide #### Introduction to Rush Mode Rush Mode is an exciting new addition to FUT 25, offering a unique blend of fast-paced gameplay, strategic flexibility, and team-oriented action. Here’s a comprehensive guide on the basics, gameplay mechanics, and rules to help you master this mode. #### Team Composition and Goalkeepers **Little Man and UT Modes:** - Each Rush team consists of 5 players: 4 player-controlled and 1 AI goalkeeper. - If a player disconnects, the AI takes over to ensure continuity. - The AI goalkeeper can be controlled by the captain for attacking (Y/Triangle) or positioning (RS/R3). - Goalkeepers on both sides have identical height, attributes, and skills for fairness. **Kick-off and Manager Career Modes:** - Players can control the entire team in these modes. #### Gameplay Mechanics **Ball Fight:** - At the start of each game, ball launchers at the halfway line launch the ball randomly with varying power and height, adding unpredictability. **Flexible Positioning:** - Traditional fixed roles are abandoned, promoting flexible and strategic gameplay. - Players return to their recent positions when the game stops. - Emphasis on teamwork, allowing for strategic switches and coordination. #### Modes Overview **Little Man Club Mode and UT Mode:** - Team up with club members or individual players to climb rankings. - In UT mode, play with up to three friends and participate in special events, building chemistry and earning rewards. **Career Mode and Kick-off:** - Choose any team from the kick-off. - Career mode includes interactions with youth training through 5v5 Rush matches, influencing player development. #### Rules and Regulations **Field Dimensions and Lines:** - Field size: approximately 63.7m x 46.6m (41.5% of a traditional field). - The penalty area and center circle are large to retain core football experiences. - Two dotted lines mark the offside rule area. - Goal size matches traditional 11v11. **Game Time and Winning Rules:** - Continuous 7-minute countdown with no half-time. - Clock stops when the ball is out of bounds. - If tied at the end of regular time, a 2:20 goal shootout or penalty shootout decides the winner. - The final whistle rule allows continuation of play until the attack is resolved if a shot is in flight at 0:00. - Penalties in the final seconds grant a short extension for the fouled player to shoot. **Offside:** - Determined by new dotted lines, located one-third of the field length on each side. - Normal offside rules apply once players cross these lines. - Aims to enhance game flow and reduce stoppages. **Blue Cards and Offensive Advantage:** - No red cards; serious fouls earn blue cards, resulting in a 1-minute send-off. - Blue card timer pauses when the ball is out and reduces by 15 seconds for each conceded goal. - Teams must have at least two players on the field; a third blue card results in a loss. - Two yellow cards lead to a blue card; yellow card count resets after issuing a blue card. - Goalkeepers are exempt from receiving yellow or blue cards. - Delayed carding is based on offensive advantage. **Substitutions, Stamina, and Injuries:** - No substitutions; players don't worry about injuries or long-term stamina. **Set-pieces:** - Streamlined for efficiency: quick throw-ins, corner kicks, and free kicks. - Closest player takes throw-ins and corners; fouled player takes free kicks and penalties. - Set-piece positions based on the last field position before the stoppage. **Indirect Free Kicks:** - Always indirect; passes must be made to a teammate. - Taken from the regular game view for quick resumption. **Corner Kicks:** - Takers adjust passes using the aiming cursor. - Different strengths affect trajectory. - Ground passes are an option. **1-on-1 Penalty Kicks and Penalty Shootouts:** - Regular time penalties offer 1-on-1 opportunities with the goalkeeper. - Tied games after overtime go to penalty shootouts with alternating shots. - Each penalty taker has 10 seconds to complete the shot, with only the penalty taker and goalkeeper on the field. If you want to get Mut 25 Coins please click MMOexp.com